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Scratchbuilt Nostromo Bridge
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8th_Passenger
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Joined: 28 Nov 2009
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Location: Hertfordshire, UK

PostPosted: Sat Sep 21, 2013 4:42 am    Post subject: Reply with quote

This is a great build Isnochys79.

It gets better and better with each up date. Credit too to Starrigger for supplying his excellent plans.

I agree with what Fred wrote
Quote:
It looks more and more like an Art Department maquette...


I also agree with this from Fred

Quote:
(I just hope you're not going to paint it in the end, it looks very good like this)


It will be interesting to see how you are going to paint it and detail it.

I look forward to the next instalment.


Colin
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FenGiddel
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PostPosted: Mon Sep 23, 2013 11:19 am    Post subject: Reply with quote

For what it's worth, a shot of a set of rear bridge platform steps. At first I thought this was the corridor from the Galley, but on second look, it appears to be the corridor from the port side. At any rate, hope it helps.



Last edited by FenGiddel on Mon Sep 23, 2013 9:23 pm; edited 1 time in total
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Isnochys79
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PostPosted: Mon Sep 23, 2013 5:51 pm    Post subject: Reply with quote

Oh thank you Colin, I look forward too Wink
Same conclusion FenGiddel86, the steps are only on the sides.
Starrigger plans this way... In Starriger I believe Wink
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Isnochys79
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PostPosted: Wed Sep 25, 2013 4:25 am    Post subject: Reply with quote

Joberg, a special preview just to answer your question ...

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joberg
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PostPosted: Wed Sep 25, 2013 6:11 pm    Post subject: Reply with quote

Wow! Now it's getting really serious in here Cool Are you going to do removable ceiling panels to have easy access to the main area (to take pics for example?)
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Isnochys79
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PostPosted: Wed Sep 25, 2013 6:20 pm    Post subject: Reply with quote

Shocked are you in my mind Joberg ??
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joberg
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PostPosted: Thu Sep 26, 2013 5:59 pm    Post subject: Reply with quote

Nah Wink just an old trick of movie making. I'm sure that when Ridley shot on the Nostromo set, quite a few things were removed to have a better way to block a scene (btw, the walls were solid and an integral part of the set).
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Noddy4000
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Location: St. Austell Cornwall, UK.

PostPosted: Sat Sep 28, 2013 6:31 am    Post subject: Reply with quote

Really interested to see this as it develops! Looks the business so far. Really like how you've achieved the look of the individual stations.

Ace stuff! Smile
_________________
I'd love to build big models, sadly I'd need to knock a few walls down first.
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Isnochys79
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PostPosted: Wed Oct 02, 2013 4:52 am    Post subject: Reply with quote

Thank you Noddy 4000, individual stations get some details now.
Rear "table" almost completed as it seems to have a plexy top.
I will need to cut it from a plastic box when I will find the good one.
All com boxes now assembled.
At first I didn't think about making ceiling and walls... but
it seems now inevitable for a better "atmosphere" of the bridge...











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joberg
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PostPosted: Wed Oct 02, 2013 6:13 pm    Post subject: Reply with quote

It's going well for sure, now I'm impatient to see it painted Wink
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Isnochys79
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PostPosted: Thu Oct 03, 2013 11:23 am    Post subject: Reply with quote

Me too Joberg Wink , that's why I will post one more update I think and then will come back here with the completed job (or almost completed).
At the moment , I am unable to figure out the time I need for the final result but I will do my best to present you a decent cardboard model.
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joberg
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PostPosted: Thu Oct 03, 2013 5:44 pm    Post subject: Reply with quote

I think it's more than decent, it's very good!
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sith_fire30



Joined: 20 Sep 2011
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PostPosted: Thu Oct 17, 2013 8:41 pm    Post subject: Reply with quote

Man this is awesome! Smile
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Isnochys79
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PostPosted: Tue Oct 22, 2013 12:42 pm    Post subject: Reply with quote

Thank you Joberg and sith_fire30 (sith, your incredible work encourage me to do my best on this project
Now working on different parts at the same time : upper panels, grid (second photo)...
(One of the fun thing working on this model is that even after numerous viewing of the movie, I still discover new aspect of this fantastic bridge.
For example I had to estimate the Ash's upper panel height. In the opening shot of the bridge, it's very low (close to main panels) but while approaching the planet, it 's clearly higher. I cannot imagine a mistake but rather an intellignet design of an adjustable panel )





...designing one of the access to the bridge, thank to a very good POV photo from the corridor set...



... I use this design for the mess access too. Mother access has a different design.



BTW does anyone have a higher resolution of this view from the rear of the bridge ?

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FenGiddel
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PostPosted: Tue Oct 22, 2013 2:46 pm    Post subject: Reply with quote

Close, but it's not the same shot....

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joberg
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PostPosted: Tue Oct 22, 2013 5:02 pm    Post subject: Reply with quote

I can already feel the claustrophobic aspect of the bridge...and yes, you're right when you say that you're discovering details again and again; that's what happens when you go into details Wink Keep going, it's looking great.
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Isnochys79
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PostPosted: Thu Oct 24, 2013 5:06 pm    Post subject: Reply with quote

Thank you FenGiddel86, I already get that one but still not sure if the rear seats are on the floor or on adjustable arm ?
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joberg
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PostPosted: Fri Oct 25, 2013 6:56 pm    Post subject: Reply with quote

Maybe the seat is on the same set-up than the ones at the White Dragon noodle bar in Blade Runner?
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FenGiddel
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PostPosted: Sun Oct 27, 2013 7:41 pm    Post subject: Reply with quote

Isnochys79 wrote:
Thank you FenGiddel86, I already get that one but still not sure if the rear seats are on the floor or on adjustable arm ?


I found this link to the thumbnail you're looking for, but cannot find an email address on the web page to get in touch to see if there might be a larger version:

http://www.geocities.ws/fixer1977/cobb6e.html

It may be where you found the one you posted here...

...still looking
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retrogarde
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PostPosted: Mon Oct 28, 2013 6:26 am    Post subject: Reply with quote

This is such a treat. It's like we're looking at the preproduction phase of Alien's development! I love to think about how these talented folks were able to sit down and draft schematics for such a convoluted set completely out of thin air. Nothing like it had been attempted in science fiction before after all.
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