Joined: 07 Jul 2015
|Posted: Sat Nov 09, 2019 10:56 pm Post subject: Future Noir: A mod for Doom where Sin City meets Bladerunner
|Since the tabletop project this is based on was posted here by another user long ago, I figured I might as well post this here.
A mod for the Doom source port GZDoom where I adapt the black & white look from my tabletop papercraft project into the realm of first-person videogames. So far, only a prototype.
Original thread here: